A study in”Good Writing” for Games

1 10 2008

Writing for video games is diverse for the interactive nature of video games is not JUST something that informs the player of the story;it’s the proposed foundation of the process.It must enhance and compliment the gameplay. I want it to alter the story depending on my actions.The players actions must define the story, amplyfying the game mechanics and giving purpose to the player. I want control over the fate of the character in a non-linear fashion, as I am the active participant of the story. I believe a strong narrative is very important to a game, the players must interact with the narrative. Both the dialogue and cutscenes are used to help convey the story more now then ever in video games. Cutscenes and dialogue which break the game into segments coincide to shape the outcome. A video game writer must maintain strong narrative them while making changes necessary to compliment gamplay. Move away from long CG movies and cut to the freedom of conversations. Dramatic storytelling serves the need of the gamplay.